Many
people wonder what the folks at Namco were thinking when they made
Katamari Damacy, and it was those same people who were addicted to the
simple, yet incredibly fun gameplay. Now the people want more Katamari,
and with We Love Katamari out, you know what that means...
Graphics 8/10
A problem with the
first Katamari game was the lack of levels. You mostly just rolled
around the same three stages in different parts. We Love Katamari brings
new, more clever levels to the table. Roll in the house, roll in the
ocean, roll in new areas. The simple colors and textures of the game
remain charming and yes, cute. The Katamari’s is still animated well,
and the amount of detail after one rolling still is great. You will
still see what you have rolled up even after stuff surrounds it. While
not a realistic game by any means, We Love Katamari keeps its graphical
quirks and remains great to look at.
Audio 8/10
Believe it or not, I
really like the soundtrack. The first had some of the best music I’ve
ever heard, mixing J-pop, crooner tunes, and more. We Love Katamari
keeps the odd, but catchy music styles of the first, bringing new
versions of a few classic songs and some new tunes as well. It would
have been nice to include some more songs from the first game, but most
of the new songs will entertain throughout. The King of All Cosmos still
has his weird record-scratching speak, and the sound effect of the
Katamari rolling things up is still fun. Sure, the music isn’t as good
as the first, but it’s still great.
Gameplay 8/10
We Love Katamari
proves that simplicity remains an excellent gaming formula. When the
Prince returned the Earth’s stars, the people wanted more. So the King
of All Cosmos, now a celebrity, sends the Prince to fill the rest of the
solar system with stars. This time though, the Prince is not alone. His
colorful and diversely-shaped cousins join him in the Katamari rolling.
Although choosing different cousins has no effect on gameplay, players
will find a favorite and stick with them throughout. Gameplay remains
basically the same; control the Katamari with the two analog sticks to
roll up as much as possible in the time limit. Along the way, you’ll
find more things to roll up and cousins to capture and play as later.
Also, with new cousins, the game offers up some new multiplayer modes.
The battle mode is no longer a confined arena battle, but takes it to
open levels. Now, the players must collect the most of a certain object
to win. This idea is okay, but it make you miss the mode of who makes
the largest Katamari. Also, there is a new co-op mode. Two players can
work together to roll a single Katamari. This does involve cooperation
and teamwork, so don’t think about being the boss and doing all the
work, because you will have to work together. The single-player has been
revamped to have more diverse challenges and environments, while also
having some background on the King of All Cosmos. Many of these
challenges are new to the sequel, such as feeding hungry children by
rolling up some sweets or rolling up a head for a snowman. Sadly, the
tedious and somewhat unrewarding present searching returns, where you
look for presents in the levels only to find out they don’t do much.
Also, there was a small lack of the traditional time missions, the core
of the first. Yes, the new missions are unique and can be fun, but after
a few in a row, you’ll long for just going against the clock.
Fortunately, the formula remains mostly unchanged, still providing a fun
gaming experience.
Replay Value 8/10
The story mode is
still rather short, but the unforgettable style and simplicity of the
game gives it lasting appeal. We Love Katamari, like the first, is
perfect for a quick gaming fix, thanks to the simplicity and fast
missions. Also, the new multiplayer modes allow you and a friend to play
some more. The multiplayer could have been a bit better, preferably
staying with the original mode of getting the largest Katamari, but the
new mode and the new co-op keep the gameplay fun. The crazy story and
odd humor remains a reason for more play time. You’ll want to play
this game again just to see how big that Katamari can get.
Final Verdict 8/10
We Love Katamari. The
title can pretty much do the review for me, but seriously, the game is a
blast to play. While some of the changes in the game could have been
executed a little better, the core of the game remains the same and only
gives us more of the thrilling and addictive gameplay that the first
gave us. Adding a better (but not perfect) multiplayer was only icing on
the cake of We Love Katamari. We Love Katamari is every bit as good as
the first, if not better. Sure, it’s bright, whimsical, and weird, but
without that, it just wouldn’t be Katamari. Fun, clever, and addictive
as ever, We Love Katamari should be definitely be worth a look.