The first-person shooter has become
one of the populated genres in gaming today. From the eyes of the
gunner, the FPS has had many changes over the years. In 2001, Microsoft
entered the competitive world of console gaming. The entrance was a
blind run for Microsoft, but thanks to the developer Bungie, Microsoft
gained a FPS series that would become famous. Halo: Combat Evolved is
the Xbox’s launch angel.
Graphics 8/10
Halo was said to be THE game to
demonstrate the power of the Xbox. Quite honestly, I can’t really see
why. The graphics are good, but don’t seem to live up to the hype. For
the most part, the graphics are consistent. The Halo hero, Master Chief,
looks like a typical space marine. However, it’s his simple appearance
that makes him such a cool character. In-game, the graphics do offer
some nice areas. The outside levels especially are beautiful. The sky is
painted with the giant ring world Halo and seeing the massive structure
across the horizon is breathtaking. The weather effects like sun and
snow are gorgeous. The interiors have a good industrial look and retain
the futuristic appearance the game portrays. Weapon effects are very
solid, thanks to the diversity in weapon appearance and projectile
effect. The assault rifle is a traditional gun and keeps the Earth
style. The plasma weapons are very detailed, like the purple-spike
firing Needler and the flourescent blue Plasma Grenades. The weapons are
cosmetically stylized and do a good job of portraying the different
sides they represent. Vehicles are equally impressive with unique
designs and specs. Enemies are pretty basic throughout and don’t
diversify themselves as much as hoped, but still provide different
challenges and story sides as the game progresses. However, with all
this praise, Halo still has some graphical problems. Outside of some
major clipping and frame rate issues, the level design leaves a lot to
be desired. Outdoors, the levels are beautiful, but indoors, you will
see some annoyingly similar corridors. The metal rooms become too
generic and you will not only feel some repetition, but you may also get
lost. Overall, though, Halo’s graphics aren’t cutting-edge, but are
solid and get the job done.
Audio 10/10
Halo’s audio is superb. From the
opening menu, you are treated with Halo’s epic theme of choral
ambience and stunning atmosphere. The choral themes throughout are full
of atmosphere and character, making the entire journey through Halo a
strong one. During combat or other tight situations, the tempo increases
and some incredible orchestral scores arrive to keep the action going.
Voice acting is very solid. Master Chief sounds like a tired space
marine, jaded with a bit of sarcasm in his voice. Master Chief’s
female AI aid Cortana is also voiced very well. The other soldiers and
characters are good, though not as good as the main characters. Enemies
sound off in grunts or screams, depending on the enemy and are
entertaining to listen to. Combat is where the audio shines. With some
strong music, the weapon effects prove themselves with diversity between
each weapon. The Needler zaps projectiles with plasma. The rocket
launcher is explosive and powerful. The grenades explode differently
depending on type. The attention to sound detail is incredible in Halo,
and the entire audio demonstration is nothing short of epic.
Gameplay 9/10
First-person shooters have mostly
been PC territory. Although some games like Goldeneye for the N64 have
proved successful, very few have been able to make console shooters
excellent. Halo challenges the norm by opening gamers’ eyes to some
new gameplay styles and an epic adventure.
The story begins with a futuristic
war between the human Earth forces and an enemy alien force called the
Covenant. The Covenant is a group of different aliens who share the same
religious beliefs and all despise the human race. The Earth forces
develop genetic experiments called Spartans, genetically-enhanced
soldiers used for the wartime. You play as one of these warriors, the
Master Chief. The super soldier’s ship crash lands on a mysterious
ring world called Halo, a weapon that the Covenant have developed.
Although the details about Halo are scarce, Master Chief teams up with
surviving soldiers and the AI female Cortana to explore Halo. Along the
way, there are twists and surprises. The story isn’t groundbreaking,
but it is good to see a solid story in a first-person shooter. Master
Chief, despite his one-liners and simple appearance, is a mysterious and
interesting character. He is very serious, but still has enough
one-liners to give the game some entertaining moments. Cortana, his AI
aid, is full of personality as well. The story is brilliant for an FPS
and gives the gamer good incentive to journey across Halo.
The Xbox controller is incredibly
well-suited for the fast and frantic shooting of Halo. The game follows
a dual-analog shooting system. The left analog stick is to move forward,
backward, and strafe. The right analog stick allows you to aim and look
around you. This system does not have the point-and-click precision of
the PC, but it is extremely functional after some practice and in-game
tutorials. The Xbox controller doesn’t have shoulder buttons; instead,
there are trigger buttons for the left and rights hands. Right trigger
fires your gun, while the left trigger is used for grenades. The
triggers are FPS-friendly, thanks to the responsiveness of them. A is
used to jump, B to melee attack. X is to reload, pick up a weapon, or
man a vehicle or turret. Y is used to switch weapons. The Black button
allows to switch grenade types, White is used with the on-gun flashlight
for dark areas. All of the controls are perfectly placed and responsive.
After some practice with the dual-analog system, you’ll find that the
controls are incredibly solid during the fast action of the game.
Halo’s game world has some
interesting tricks. The first is the two-weapon rule; you can only carry
two weapons at a time. This offers a bit of strategy, finding the right
weapon for the right situation. You may have to abandon a weapon, but
you also need to consider future encounters. This solid balance keeps
gameplay diverse, as you sometimes will need to think ahead when
choosing weapons. Another addition is the regenerating shield. Besides a
normal health bar, Master Chief has a shield that regenerates over time.
After getting attacked, you can find cover to let your shield
regenerate. The shield is always on, but when it’s depleted, that’s
when you can really take damage from your health. When the health is
depleted, Master Chief dies. There is some conservation involved in the
regenerating shields, so simply running and gunning won’t get you far.
Using cover and fighting with finesse is encouraged, especially in the
harder difficulties. Halo’s small additions bring some massive change
to the FPS, keeping gameplay fresh and enjoyable.
Vehicles are a huge part of Halo.
Bungie has developed some incredibly cool vehicles for Master Chief to
cruise around in. The Warthog jeep is similar to an army jeep, holding a
driver, side seat, and turret gunner. The Covenant Ghost is a high-speed
vehicle equipped with firepower for a single warrior. The Banshee is a
high-flying, single-man vehicle with firepower and the ability for
aerial attacks. The Scorpion tank is an armored behemoth with multiple
weapons. The vehicles are designed in unique ways and each one has its
own abilities and advantages. Controls are pretty similar, using the
left analog stick to accelerate and the right analog stick to turn.
Triggers are used for weapons. Each vehicle controls very well. Each
vehicle has its own quirks during battle. For example, some are best
used alone, some with teams. In the single-player, vehicles will become
important to completing some missions, while being easy picking for
others. The vehicles are some of the most fun experiences in the game,
with tight controls and solid design.
The missions themselves are pretty
straightforward, mostly involving going from Point A to Point B. Not
always will you know exactly where to go, but the game does give you
hints without holding your hand too much. Along the way, you’ll meet
up with the Covenant forces. These alien attackers, sadly, don’t come
in many forms. However, as the game progresses, the game finds ways to
challenge you. The AI is solid, they will attack sharply and do some
serious damage when swarming.
The multiplayer is some of the best
around. The game’s split-screen multiplayer for up to four people is
excellent. The many maps and modes make multiplayer match-ups amusing
and massive. System Link allows for even more players to join the fun,
linking Xboxs for up to sixteen player battles. The modes contain the
essentials: Deathmatch (which is called Slayer), Capture the Flag, and
King of the Hill, along with some obscure additions like Oddball (a game
of keepaway) and Race (reach the checkpoints before your opponents). The
ability to customize the modes and even make your own is excellent. Halo
also allows for two-player co-op throughout the story mode, a great
addition. Teaming up with a friend is great, especially with certain
vehicles and weapons. The multiplayer in Halo is incredible to say the
least.
Halo is an excellent shooter, but
is lacking in places. The biggest problem is the diversity. Enemy types
and weapon types are nearly as diverse as hoped. You will be mowing down
swarms of the same enemies for the most part. Weapons, though fun to
use, aren’t as plentiful. Sure, you can use either Earth or Covenant
weapons, but there just isn’t enough of them. Some other enemy
types and weapon types would’ve made the game better. Also, there is
some backtracking. You will find differences as you return to an area,
but you are still in that area. It would’ve been nice to see some a
few more different levels. However, if you can overlook these
annoyances, Halo: Combat Evolved will impress you with its action-packed
combat, excellent multiplayer, and incredibly fun gameplay.
Replay Value 9/10
The inclusion of
different difficulties increases the replay value. The AI will
progressively grow much stronger as you rise up the difficulty levels.
The inclusion of co-op is brilliant. The multiplayer modes are vast and
diverse, although a small bit more would’ve been better. Playing Halo
over and over again is not a chore. Getting bored with this game is a
serious feat. Halo’s finesse in its gameplay and presentation make the
entire journey worth another trip. Excellent.
Final Verdict 9/10
Halo: Combat Evolved
is definitely worthy of the hype, although it still contains a little
less diversity than hoped. The gameplay proves that the dual-analog
system works and works well. The game is full of high intensity and
constant action, perfect for a first-person shooter. The epic storyline
and beautiful presentation is icing on the cake. The multiplayer is some
of the best around, thanks to its excellent depth and quantity. Halo:
Combat Evolved is a must-have if you have an Xbox. If you don’t, well,
you’re definitely missing out on this incredible experience. Halo:
Combat Evolved is a great achievement in gaming and worth any gamer’s
attention.