Alien
Hominid was sadly overlooked. It was released during the time period
where all of the highly-anticipated sequels were released. All you heard
about was "Halo 2", "Half-Life 2", and "Metroid
Prime 2: Echoes". But it did surface.
Graphics 9/10
The hand-drawn art
style (yes, I said hand-drawn) captures the creativity of its homeland,
Newgrounds. The game has some simple textures, but the overall craziness
of the graphics give it a clearly unique look. The Hominid himself looks
like he should, innocent but dangerous. The enemies are pretty much the
same, but even they look funny enough to be interesting. A very clever
move was that the animation changes depending on how you kill your
enemy. Shoot him high, he falls. Knife him, he cuts in half. The variety
of the animation must be recognized. More games need the hilarious
graphic style that Alien Hominid possesses.
Audio 7/10
Quite honestly, there’s
not much to it. Then again, it’s far from bad. The gun sounds
appropriate and the knife sound does as well. Listening to the screaming
FBI agents just doesn’t get old. The Hominid himself is rather quiet,
but at least he doesn’t talk in a disturbing voice. It was very wise
to make the Hominid a "shoot first, ask questions later" type
of character. Music is basic. The background music has nearly nothing in
it that stands out from a typical game. But it’s pretty much okay.
Gameplay 9/10
Before I begin, I must
say that if you plan to beat the whole game on the slim amount of lives
you are given, you are in for a challenge, because Alien Hominid is
difficult. Fortunately, if you do run out of lives and continues, you
can start at the beginning of the level for no charge. Sweet. The
gameplay continues the funny that the graphics began. There’s a huge
amount of ways to turn FBI agents into little bloody piles of
investigation. Gun ‘em, knife ‘em, bite their heads off, bowl with
them, pull them underground, the hilarity does not end! You can even hop
into vehicles and go crazy! Boss battles are not only fun, but clever.
Defeating a boss involves more than twitch skills. You’re gonna have
to find the boss’s weak point before your run and gun. Some levels
cause you to play in a game style similar to Asteroids, where your
spaceship must gun down enemies from a top down perspective. An extra
bonus is two-player co-op, which adds some even nicer gameplay. Alien
Hominid avoids a dangerous pitfall of similar games: it keeps gameplay
fresh by introducing new gameplay elements during the game.
Replay Value 7/10
This is Alien Hominid’s
weakest link. The game is short. Very short. Playing non-stop, it’s
possible to beat it in a matter of hours. But the levels are long, and
the overall style of the game promises some lasting appeal. Some
unlockable PDA mini-games add to the fun, and the co-op multi-player
lets your friends join the fun. The replay value is fueled by Alien
Hominid immense and hilarious tilt. It may be short, but the little
Hominid alone should bring you back for some more shooting.
Final Verdict: 8/10
Alien Hominid is a
gem. It takes everything good about 2-D shooters and adds the twisted
charm of Newgrounds itself. From the slick hand-drawn art style to the
clever and addictive gameplay, Alien Hominid is worth every penny. It’s
worth at least a rental, if not a purchase.